South Eastern Kenya University

Library Online Public Access Catalogue


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1.
Core techniques and algorithms in game programming / Daniel Sánchez-Crespo Dalmau. by
Material type: Text Text
Publication details: Boston, MA [USA] : Pearson custom pub., c2006
Availability: Items available for loan: Main Campus Library (1)Call number: QA76.76.C67 S27 2004.

2.
How computer games help children learn David Williamson Shaffer ; foreword by James Paul Gee. by
Edition: 1st ed.
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New York : Palgrave Macmillan, 2006
Availability: Items available for loan: Main Campus Library (2)Call number: LC 1037 .S3 2006, ... SEHSS - Library (2)Call number: [EHS] LC 1037 .S3 2006, ...

3.
Beginning math and physics for game programmers / Wendy Stahler ; [with Dustin Clingman and Kaveh Kahrizi]. by
Material type: Text Text
Publication details: Indianapolis : New Riders, c2004
Availability: Items available for loan: Main Campus Library (2)Call number: QA76.9.M35 S73 2004, ...

4.
Building great Macromedia Flash MX games / Matthew David. by
Material type: Text Text; Format: print ; Literary form: Not fiction
Publication details: New York : Wiley Pub., 2003
Other title:
  • Building great Flash MX games
Availability: Items available for loan: Main Campus Library (1)Call number: QA 76.76.C672 .D3.

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Kitui, Kenya.
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library@seku.ac.ke